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GETTING STARTED WITH BATTLECRAFT 1942


Setup
  1. In order to ensure that users can connect to a Battlecraft-created map, use a dedicated server with content checking OFF. Otherwise, users will not be able to connect to the map.
  2. If you're going to be modifying existing maps, we recommend that you make a copy of your "Battlefield 1942" game folder. Rename the copy (e.g. "Copy of Battlefield 1942") to "Battlefield 1942 MOD". For the rest of this document, this location will be known as your "Game Directory".
You can now use BattleCraft '42 by double clicking the file "bc42.exe"

First Time Use
  1. When you run the tool for the first time, it will ask you to name a mod. Choose the default (bf1942) if you want to edit existing Battlefield maps.
  2. After you name your mod, you'll be asked to choose the game directory and object list. Choose the Game Directory you created above. Use the default object list (bf1942.lst)
  3. Note that if you've been working with earlier builds of Battlecraft '42, your levels will probably not have the necessary files to run in the game and your cfg files will be out of date. It would be best to start from scratch (with new mod cfg files and new levels) with this build.
  4. WARNING: Don't start editing the default blank level that shows up when you first run the program. Choose "New Level" from the file menu or "Open Level" before you start editing, or you won't be able to save your work.
A Few Instructions
  • To use water in a level, be sure to check the "Use Water" checkbox in the New Level dialog box when you create a new level.
  • To raise and lower water, go into terrain editing mode and use Page Up and Page Down keys to raise/lower the water level. The water level starts fairly low, so you may need to hit Page Up a lot before you see it.
  • To use the terrain flattening tool (the bulldozer icon), control-click on a piece of terrain to select a height, and then click normally to flatten terrain to that height. Control-click again to work with a new height.
  • To use the road tool, select the tool, then hold down the control key and click on several locations in the map. Let go of the control key to finish, and choose your settings in the dialog that pops up.
  • The Space key (which deselects everything) is very useful for when youare editing terrain points.
Current Shortcut Keys
General
F1Edit Terrain
F2Edit Materials
F3Edit Objects
ICamera on terrain
OCamera fly mode
PCamera top down
JTerrain wireframe
KTerrain textured
LTerrain wireframe + textured
SPACEUnselect selected points/objects

Object Editing
F5Show bounding box
F6Show collision mesh
F7Show detail
F8Show textured detail
Ctrl+1Show Standard Mesh Objects
Ctrl+2Show Tree Mesh Objects
Ctrl+3Show Object Spawns
Ctrl+4Show Soldier Spawns
Ctrl+5Show Control Points
ZSelection Tool
XMove XZ Tool
CMove Y Tool
VRotate X Tool
BRotate Y Tool
NRotate Z Tool
MToggle Snap To Ground

Terrain Editing
1-9Change Tool Size
Shift + 1-0Change Tool Power
ZCarve
XRaise
CSmooth
VFlatten
BRoad Tool
NEdit Points
MToggle Autosmooth

Material Editing
1-9Change Brush Size
Battlecraft 1942 and Battlefield 1942 are registered trademarks of Digital Illusions CE AB.
Battlecraft Vietnam and Battlefield Vietnam are registered trademarks of Digital Illusions CE AB.
© 2003, 2004 by Digital Illusions CE AB. All Rights Reserved.